Substance Painter树人纹理贴图绘制训练视频教程 3D Modelling a Hobbit
本Substance Painter教程是Substance Painter树人纹理贴图绘制训练视频教程 3D Modelling a Hobbit,时长:1小时30分,大小:1.5 GB,MP4高清视频格式,教程使用软件:Substance Painter,附源文件,作者:Jalal Alloush,共14个章节,语言:俄语。
Substance Painter是目前最优秀的次世代游戏贴图绘制软件,该软件提供了构建3D素材所需的所有工具,包括粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。当然还包括了Material Painting材质绘制,可以一次绘出所有的材质,同时几秒内便可加入精巧的细节。同时软件支持Linux,8K导出,色彩管理,UDIM管理和脚本API,使Substance Painter与VFX工作流程相结合比以往更容易。Substance Painter拥有一个独特而全面的工具和内容生态系统,围绕3个主要软件组件展开,包括3D绘画软件,可以用画笔,面具和粒子的纹理,呈现并轻松导出到游戏引擎。材料制作软件:用户可以使用非破坏性的,基于节点的,程序化和可编写脚本的工作流程来编写纹理和材质。图像材料生成工具:能够帮助设计人员提取花木PBR纹理并生成法线贴图。
Substance Painter和Substance Designer二者的区别:
Substance Designer侧重在制作一个材质的各种功能性,比如缩放分辨率,调整高光等等,Painter则是为Designer提供了素材,比如手绘的高光贴图,法线贴图等,最终这些题图的功能还是要在Designer里面来完成输出。所以最好双修两个软件。
3D Modelling a Hobbit
What you'll learn
Using substance painter professionally
Unders**ing the meaninng of the different kinds of maps like : normal - height - diffuse and so on
Learning hand painting stuff
using the different brushes
Requirements
be able to use tools in substance painter
be able to understand the layers like photoshop
be able to use textures
Description
in this course you will learn , how to use substance painter professionally ...
First we will bake the mesh and use the curvature map in order to get nice shadows...
Then we will add height information to the mesh .... This is like using alphas and textures in 3d programs ...
Finally we will go throw the painting process. Of course i will make it hand painting course, so im not going to use materials and smart ones. We will learn make our own materials ...
Who this course is for:
begginers in substance painter who have learned basic stuff like layer and tools like masking, filters and generators
intermidiate students who want to learn more in substnce
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在灵感中国社区学到了很多东西,非常感谢PS教程! 啥也不说了,感谢分享哇,灵感中国社区确实不错哦! 感谢楼主分享
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