V-Ray Next逼真CG人像灯光照明渲染技术视频教程 Lighting the CG Portrait – Character Lighting in VR
本教程是关于V-Ray Next逼真CG人像灯光照明渲染技术视频教程 Lighting the CG Portrait – Character Lighting in VRay Next,时长:3小时13分,大小:3.8 GB,MP4高清视频格式,教程使用软件:Maya,V-Ray Next,PS,Nuke,附源文件,共15个章节,作者:Chris Barishcoff,语言:英语。
优秀的人像光灯照明渲染能力是区别专业与业余的分水岭。在本教程种,CG主管Christopher Barischoff将介绍如何使摄影棚风格的灯光设置在人物和肖像上取得成功。他介绍了经典的摄影和电影灯光,并对其在3D图形中的实现进行了扩展。利用Satoshi Takazawa Lighting提供的Emma模型,《CG Portrait》采用了渲染器无关的方法,使用VRay Next进行照明的基本原理,涵盖了创建美丽和引人注目的灯光设置的艺术和技术方面。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
Lighting the CG Portrait – Character Lighting in VRay Next
Great lighting is what makes the difference between an amateur portrait render and a professional one. In this workshop, CG Supervisor Christopher Barischoff steps through what makes a photography studio styled lighting setup successful for characters and portraits. He covers classic photographic and cinematic lighting and expands on its implementation in 3D Graphics. Utilizing the Emma model provided by Satoshi Takazawa Lighting the CG Portrait takes a renderer-agnostic approach to the fundamentals of lighting using VRay Next, covering both the artistic and technical aspects of creating beautiful and compelling light setups.
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