Maya中Realflow渲染工具的应用视频教程 Using the RealFlow RenderKit in Maya
本视频教程是由灵感中国社区机构出品的Maya中Realflow渲染工具的应用视频教程,时长:1小时43分钟,大小:460 MB,MP4高清视频格式,共16个章节,语言:英语。
RealFlow是由西班牙Next Limit公司出品的流体动力学模拟软件。它是一款独立的模拟软件,可以计算真实世界中运动物体的运动,包括液体。RealFlow提供给艺术家们一系列精心设计的工具,如流体模拟(液体和气体)、网格生成器、带有约束的刚体动力学、弹性、控制流体行为的工作平台和波动、浮力(以前在RealWave中具有浮力功能)。你可以将几何体或场景导入RealFlow来设置流体模拟。在模拟和调节完成后,将粒子或网格物体从RealFlow导出到其他主流3D软件中进行照明和渲染。RealFlow在电影、电视剧、广告、游戏等领域均有非常广泛的应用。RealFlow应用的电影有:《冰河世纪4》,《复仇者(2012)》,《洛杉矶之战》等等大型国际电影。
Digital Tutors Using the RealFlow RenderKit in Maya
In this series of lessons, we will learn how the RealFlow RenderKit can be used inside of Maya.
The RealFlow RenderKit is an extremely powerful set of tools for rendering RealFlow particle data directly within our primary 3D application. With the RealFlow RenderKit, we have the ability to control the size and shape of our rendered particles, we can increase or decrease the number of particles that are rendered, and we can also shade our particles based on RealFlow magnitude data. Using the RealFlow RenderKit, we can also generate meshes around our particles at render time, eliminating the need to mesh our particles inside of RealFlow. During this course, we will also discuss how RealFlow particles can be rendered as volumetric clouds, as well as learning how to import RealFlow displacement map sequences into maya for Rendering.
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