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[国外教程] Blender与Substance Painter游戏匕首建模与纹理制作视频教程

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发表于 2020-3-9 19:16:59 | 查看全部 阅读模式

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Blender与Substance Painter游戏匕首建模与纹理制作视频教程  灵感中国网 www.lingganchina.com

本教程是关于Blender与Substance Painter游戏匕首建模与纹理制作视频教程,时长:2小时,大小:1.5 GB,格式:MP4高清视频格式,教程使用软件:Blender,Substance Painter,附源文件,作者:Chris Plush,共8个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

In this absolutely free step-by-step Blender and Substance Painter training course I'll take you through the entire process of modeling and texturing a combat knife game asset.
This game development course is beginner friendly but you should have some very basic knowledge of Blender before watching. This course will teach you a lot of different hard surface modeling techniques and modeling tools including beveling, subsurf modeling, and non-destructive modifier methods. It'll take you from setting up a reference photo in the background to completing a high quality, high resolution, 3d knife model for games.
The course starts off by taking you through creating the high-poly model of the knife that we'll later use for baking normal maps onto a low-poly, game-ready model.
To prepare our model for texturing I'll walk you through taking our low-poly knife model and UV unwrapping it in Blender. You'll learn how to specify how objects are unwrapped by manually adding seams to edges, how to modify and work with UVs, and how to look for UV stretching to make sure your textures will be applied without distortion.
After we're done UV unwrapping, I'll show you how to bake a normal map for the knife using Blender in order to make our efficient low-poly knife look more detailed and high resolution. Whether you want to use this knife inside Blender or export it for a game engine like Unity or Unreal, I'll show you how to make sure your model and its normal map look right in all software.
Then finally we'll pull our knife model into Substance Painter and Texture it. I'll show you how to bake normal maps in Substance Painter too, as they tend to come out a little bit better than in Blender. So then you'll know how baking works in both software. We'll use edge wear generators, smart materials, and other tools in Substance Painter to achieve the final look, and then I'll show you how to render your final knife in Substance Painter. I'll also show you how to export your textures and then set up a material for your knife in Blender as well so we can render it with Cycles.




Blender与Substance Painter游戏匕首建模与纹理制作视频教程  灵感中国网 www.lingganchina.com

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半吊子的黑白灰 发表于 2020-3-9 19:17:55 | 查看全部
感谢楼主分享
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中二病 发表于 2020-3-11 01:30:41 | 查看全部
www.lingganchina.com
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逸而尚思 发表于 2020-3-12 00:33:38 | 查看全部
谢谢分享好资源
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hongtao33802 发表于 2020-3-12 22:28:39 | 查看全部
灵感中国社区www.lingganchina.com 资源教程还挺多
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俯卧撑 发表于 2020-3-14 00:00:42 | 查看全部
回复看下载地址
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晋7210 发表于 2020-3-15 06:39:33 | 查看全部
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likeyi 发表于 2020-3-16 04:36:12 | 查看全部
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他说你可萌 发表于 2020-3-17 05:47:20 | 查看全部
感谢楼主分享
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a346545623 发表于 2020-3-18 16:09:49 | 查看全部
谢谢分享好资源
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