123下一页
返回列表 发布新帖

[C4D国外教程] C4D中ARNOLD渲染引擎全面核心训练视频教程

16079 23
发表于 2020-4-5 18:01:31 | 查看全部 阅读模式

马上注册,享用更多功能

您需要 登录 才可以下载或查看,没有账号?立即注册

×
C4D中ARNOLD渲染引擎全面核心训练视频教程  灵感中国网 www.lingganchina.com

本C4D视频教程是由灵感中国社区整理出品的C4D中ARNOLD渲染引擎全面核心训练视频教程,Mographplus Comprehensive Introduction to ARNOLD for Cinema 4D,时长:8小时20分,大小:3 GB,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D,ARNOLD,共53个章节,语言:英语。

Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和强大的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《阿凡达》有花鸦三维影动研究室中国工作人员使用Cinema 4D制作了部分场景,在这样的大片中看到C4D的表现是很优秀的。在其他动画电影中也人人素材网使用到C4D的有很多如《毁灭战士》(Doom)、《范海辛》〈Van Helsing〉、《蜘蛛侠》、以及动画片《极地特快》、《丛林总动员》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟,很多模块的功能在同类软件中是代表科技进步的成果。

Mographplus Comprehensive Introduction to ARNOLD for Cinema 4D
In this series of tutorials in 8 hours and 20 minutes ,that’s 500 minutes of tutorials , we learn how to use Arnold for cinema 4d .
First I show you where to find different Arnold tools and functions inside Cinema 4d, and walk you through the general workflow to get your job down with Arnold inside Cinema 4d
Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold for Cinema 4d , that’s is why we discuss them thoroughly in more than 50 minutes and in 7 lessons , we make sure you comprehend the core principles before moving on to more general topics like lighting and shading .
The next section of the course is dedicated to lighting , we learn about different lights in Arnold and different lighting techniques , we learn about Area Lights . spot , distant and point lights , mesh and photometric lights .
We learn what are light filters and how to use them , what is physical sky and image based lighting , we learn about amazing volumetric effects in Arnold for cinema 4d , including Volume scattering and fog .
The lighting section of this course is about 1 hour a and 20 minutes in 12 lessons .
In the next section of the comprehensive introduction to Arnold For Cinema 4d , we start talking about shading and shader network , Arnold’s node-based shader network is one of the point that sets Arnold apart, it is so powerful that’s gonna blow your mind , its gonna change the way you think about shaders and developing them .
First we learn about standard shader which is the main shader in Arnold and capable of creating all sort of materials , we cover standard shader in the longest lesson of this course in about 40 minutes .
Then we discover bump and displacement mapping in Arnold . we explore skin shader and hair shader in a lot of details , these two shaders lets you realistically create subsurface scattering and hair shaders , the hair shader particularly is fantastic , and definitely one of the best hair shaders out there .
Then we learn about ray-switch , ambient occlusion , wire frame , utility , flat , lambert , two-sided and shadow matte shaders .
And then we take a closer look at the available nodes in Arnold shader network editor , we learn about layer color node , different color nodes , conversion , math and shading state nodes , we learn how to use user data and utility nodes and hopefully after watching these you should be very comfortable to develop complex shaders using these long list of nodes .
The shading section of this course is about 3 and a half hour in 16 lessons .
Then we see what Arnold has to offer when the time comes to cameras , we learn about different camera features and different camera types , we explore how to achieve effects like depth of field and motion blur .
In about 35 minutes and in 4 lessons we learn all about cameras .
In the section 6 of the course we learn how to render our scenes in Arnold for cinema 4d , we learn about Arnold drivers , we learn about AOVs . what are the AOVs that Arnold offers and how to export and composite them in a composting app like After effects ,. Then we learn about custom AOVs and how to write them out using Arnold shader network editor . then we discover different render settings and also we learn about texture settings and tx manager in Arnold .
The rendering section of the course is about 75 minutes in 5 lessons .
In the final section of the course we take a closer look at Arnold parameters tag , we learn about Arnold procedural and how to render cinema 4d particles using Arnold , in the final lesson of the course we learn about Arnold volume , we learn how capable Arnold is in handling openVDB files and rendering them realistically , we show you all the steps you need to render openVDB files in Arnold .
The final section of the course is 40 minutes in 4 lessons .
This course is the best we have ever recorded at mographplus.com , this is quite different from what we have been doing at mographplus since we started , for each and every lesson there is a script and there is a plan ,, and this is how we are gonna be recording our courses from now on .
Also this is a live course , so whenever there is a major update from solid angle we are gonna be covering it in detail and add it to this course .
So there you have it , you asked for it , you got it , comprehensive introduction to Arnold For Cinema 4d



C4D中ARNOLD渲染引擎全面核心训练视频教程  灵感中国网 www.lingganchina.com

游客,如果您要查看本帖隐藏内容请回复


回复

使用道具 举报

评论23

bbna999 发表于 2020-4-5 18:02:21 | 查看全部
www.lingganchina.com
回复

使用道具 举报

sunnylou 发表于 2020-4-18 05:14:39 | 查看全部
感谢楼主分享
回复

使用道具 举报

阳光在浪尖跳动Lv.1 发表于 2020-5-25 12:32:26 | 查看全部
www.lingganchina.com
回复

使用道具 举报

幽雅的笑Lv.1 发表于 2020-5-26 19:09:29 | 查看全部
灵感中国www.lingganchina.com 素材教程还挺多
回复

使用道具 举报

沫茶Lv.1 发表于 2020-5-29 23:57:03 | 查看全部
感谢楼主分享
回复

使用道具 举报

夏了南城。Lv.1 发表于 2020-6-1 22:00:47 | 查看全部
灵感中国www.lingganchina.com 素材教程还挺多
回复

使用道具 举报

小清晰的声音、Lv.1 发表于 2020-6-2 10:57:03 | 查看全部
谢谢分享好资源
回复

使用道具 举报

颗糖Lv.1 发表于 2020-6-2 23:04:21 | 查看全部
感谢楼主分享
回复

使用道具 举报

小熊籽Lv.1 发表于 2020-6-3 15:06:56 | 查看全部
资源很丰富 灵感中国好网站
回复

使用道具 举报

回复

懒得打字嘛,点击右侧快捷回复【查看最新发布】 【开通VIP会员】【资源币充值】
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

投诉/建议联系

linggancg@foxmail.com

灵感中国网全新改版,更美观更流畅!
探索你的创作之旅
  • 添加QQ客服
  • 手机浏览器访问
Copyright © 2001-2024 灵感中国网 版权所有 All Rights Reserved. |网站地图
关灯 在本版发帖
扫一扫添加微信客服
QQ客服返回顶部
快速回复 返回顶部 返回列表